LoamImprovement ,

Imagine a company telling you that you should get used to not owning the things you buy when arguably the most popular game in their most popular franchise is about being a literal fucking pirate.

vanderbilt ,
@vanderbilt@beehaw.org avatar

So long as they are comfortable with me never buying them.

KairuByte ,
@KairuByte@lemmy.dbzer0.com avatar

No

Omega_Haxors ,

Companies claiming you don't own your games are admitting that piracy isn't stealing

1984 ,
@1984@lemmy.today avatar

I'm comfortable not owning their games. In fact, I want their games as far away from me as possible.

helenslunch ,

You already don't own your games. Or much of anything else really. You purchase a license to use the product.

At any time the people who sell you these products decide they don't want to offer their products or services, if they want to abandon them altogether, if they want to brick your hardware and not accept responsibility, if they want to remove features, if they want to add new paywalls, they can do all of these things and see no repercussions.

The only thing you can do is wait until the game has demonstrated that it might be worth what they're charging, buy a copy from a DRM-free store, then create a local/cloud backup.

Senal ,

The only "legal" thing you can do

shiveyarbles ,

I own all my plunder, yarr

xtapa ,

I have stopped giving even the slightest fuck about Ubisoft games. There are way more games than I have time. It's just another filter for what to play next.

Scrath ,

The only ubisoft game I still care about is Anno 1800

Magrath ,

I could see myself not playing with a subscription service. I can only play games only so many hours a week as I have a lot more commitments now. I'm not gonna spend money on a monthly subscription for a handful of games that I might play. I'll just go back to pirating games.

melroy Admin ,
melroy avatar

You have the same problem with Steam already for years.. I mean you do not have a physical copy anymore. In fact if Steam is down, you might not be able to download, play or play multiplayer. So you own nothing and be happy - WEF.

scrubbles ,
@scrubbles@poptalk.scrubbles.tech avatar

And people think I'm crazy for buying physical discs of movies and having 20+ hdds spinning

melroy Admin ,
melroy avatar

I did thought you were crazy in the past indeed. Since digital is the future, right? It might still is, but for some reason all game studios, producers and distributors like ubisoft or steam just create bad software/games. Where you need 24/7 internet connection and doesn't allow you to own a digital offline copy of the product. It's not just games.

Kolanaki ,
@Kolanaki@yiffit.net avatar

That is crazy. Why not upgrade to SSDs instead of HDDs?

Senal ,

Cost per GiB is higher and long term reliability is lower in most scenarios.

The failure scenarios for spinning rust tends to work better with large storage arrays as well.

Not all absolutes, but enough of them are true on a common enough basis that spending the extra on SSD's isn't usually worth it.

If you want some real in depth explanations there's probably a datahoarder community somewhere or reddit if you are so inclined.

Quexotic ,

https://www.redswitches.com/blog/ssd-vs-hdd/

This looks like an okay analysis.

scrubbles ,
@scrubbles@poptalk.scrubbles.tech avatar

I can get a 20tb HDD right now for $300. When I am talking about 100s of TBs it makes a difference

blindsight ,

Steam is different, though; many games have no DRM and even more just have Steam's DRM that's already been cracked globally and is super quick to patch. They also maintain access to paid games even after they're delisted.

AFAIK, the only problems with maintaining access to Stream games are software-as-a-service games when servers go down (MMOs and multiplayer servers, basically) and music with expired licenses (fuck the RIAA and copyright law for that one; not much Steam can do about that.) I have many delisted games in my library and I can download them any time I want.

Sure, Steam could go down, at some point. Maybe. But it's not a big concern.

raccoona_nongrata ,
@raccoona_nongrata@beehaw.org avatar

The next evolution is Gamepass. Once they get peopled used to games as a subscription the price will go up intil you're paying more than you would've than just buying your games outright. At least Steam is not a subscription, and you can play locally even if the connection to the service is not available. So theoretically as long as you didn't uninstall your games you could play them indefinitely.

melroy Admin ,
melroy avatar

Nope.. Some games will fail to start if the "main" server is down or some authentication server or whatever server it nowadays might depend on. So even if you install a game now and let it rest of years, the changes it will start again over 10 years is very low. I'm not even talking about multiplayer, since multiplayer will be definitively broken by then. And LAN features are no longer implemented by game devs.

I do agree that gamepass will only make matters worse.

raccoona_nongrata ,
@raccoona_nongrata@beehaw.org avatar

I've definitely played singleplayers when steam is unable to connect. You're extremely confidentally wrong.

melroy Admin ,
melroy avatar

Some games might work fine, I mentioned "some" game will fail. Especially if they require you to login first to some kind of auth. server.

tal ,
@tal@lemmy.today avatar

One downside of always-online DRM is that it kind of deanonymizes you. I mean, the game retailer knows that a given person is at a given IP address at a given time, and that information has value that could be used down the line to combine with other sources of data.

Avoiding that would require something like a VPN system that uses a different IP for different services.

lolcatnip ,

Why does that matter for a game?

Killer_Tree ,
@Killer_Tree@beehaw.org avatar

It doesn't matter any more than any other individual data point. The concern is that when all the data points are collated, it gives a LOT more information about someone than many people realize.

tal ,
@tal@lemmy.today avatar

It's not the game in particular -- it could be any service that one makes use of over extended period of time. The issue is that one can correlate with other data.

TigrisMorte ,

They added DRM to a more than ten Year old game I had bought. I'll never purchase another ubisoft product without then heading to the high sea to get a uncrippled copy. Odds are, I'll just not bother.

OmegaMouse ,
@OmegaMouse@pawb.social avatar

I think this model can work, and has its benefits (like with Game Pass). To be clear though, Ubisoft's offering is shit and not worth the price they're asking. And one thing I absolutely hate is the (sometimes timed) exclusivity on some of these platforms. The Lost Crown looks great for example, but Ubisoft are trying to force people to use their service by not offering it on Steam.

Personally I don't really mind not 'owning' the game in most cases. 9 times out of 10, I'll play a game and be done with it. Short, linear indie games for example are perfect for a Game Pass type model. What we don't need is 10 similar subscriptions with their own exclusives.

TigrisMorte ,

They've tried and failed multiple times before. They refuse to learn.

Stillhart ,
@Stillhart@lemm.ee avatar

This. I already don't own my music (Tidal, Spotify) or my movies (Netflix, etc) and I already have been using Gamepass for years just fine.

But movie streaming is a HOT MESS right now. I looked up the X-Men movie franchise the other day for some reason. No joke, it's split across 3 or 4 different streaming services! And next month, it could change. There are streaming services like Peacock or Paramount that have absolutely NOTHING worth watching except one or two shows (e.g. Parks and Rec or Picard) and I really want to watch it but there's no way I'm throwing down money for a streaming service just to watch one fucking show. All it does is piss me off.

If the same garbage happens with gaming where everyone thinks making their own is the way to go, instead of just using a few big ones, it will not succeed. Ubisoft making their own is a bad idea. It's bad for us for the reasons above and it's bad for them because we won't use it.

comicallycluttered , (edited )

But movie streaming is a HOT MESS right now. I looked up the X-Men movie franchise the other day for some reason. No joke, it's split across 3 or 4 different streaming services!

Dunkey made a pretty hilarious video about this a few days ago.

The Pokémon bit was especially funny.

Stillhart ,
@Stillhart@lemm.ee avatar

It's funny that he mentioned Spiderman and John Wick, two other examples I was thinking about mentioning because they came up recently.

The Pokemon bit ending with "Easy." was solid. :-D

RandomLegend ,
@RandomLegend@lemmy.dbzer0.com avatar

And i want Ubisoft to be comfortable with me pirating every single one of their games

spoiler

even though i still never play them because most of them are shit

TwilightVulpine ,

Most digital gaming stores are, except GOG and ItchIO. Even consoles are trying to push things that way. XBox has Game Pass and Playstation released a version of their console with no disc reader. Subscriptions may seem more fleeting that digital purchases but in actuality we've seen how companies can take down purchased media and entire digital storefronts.

I have purchased more Steam games than it would be sensible but as companies lose any qualm to take purchases away from customers, if anyone wants any any guarantee of ownership they really need to buy DRM-free and back them up independently.

jarfil ,
@jarfil@beehaw.org avatar

Games using Steam's DRM, have the benefit that if Steam ever goes down, there would be a massive amount of people interested in breaking it to free all the games at once.

It actually happens all the time, but Steam can roll out new "patched" versions of the DRM as long as it stays in business.

They are also aware of this, and even have promised to release a DRM bypass if they're ever about to close shop... but in practice it wouldn't really matter; whatever last version of the DRM they ever release, will get broken in record time.

HarkMahlberg ,
@HarkMahlberg@kbin.social avatar

I think more likely than Valve going under is Valve getting bought or going public. Both would result in the new owner (a megacorp in their own right, or greedy shareholders, respectively) turning the system into shit to squeeze more money out of it. And new DRM would be foisted onto the system regardless.

jarfil ,
@jarfil@beehaw.org avatar

That's a possibility. Then again, Steam games are getting stripped of DRM right now (and possibly enhanced with some malware), so the moment the value proposition of just installing Steam and not having to do anything else goes down, it's likely for generic DRM strippers to appear, at least for older versions.

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