At this point under-delivering is a marketing strategy. Just promise the world to lure in pre-orders, then release it too early in a broken state and spent the rest of the time that you had planned to develop it anyway to fix up the title and reap the press articles about your comeback and how much work you do for the fans. Gullible idiots will praise and defend you with their lives on social media. Worked for NMS, CP2077 and many other titles.
It wasn't great, but expecting great from this would be like expecting actual game industry insights from E3 in the latter half of its life. They've been slowly easing out of some of the egregious things they do, even, like advertising 'robots'
I will say that some of the speeches were extremely rushed for the amount of fluff they have in there, and I didn't care for all the rapid fire "no one cares about these" awards. I'd actually like more expounding on some of them, like talk more about game soundtracks, audio design, accessibility, and "impact" in their categories. You could probably fit this in just from cutting out each time someone said 'world premiere.'
They've succeeded in at least giving 'Game of the Year' a point of reference, even if every game in the world can get a Game of the Year edition. They'll have to try much harder if they want it to be the prestigious event they're dressing up as.
At this point everyone should know they just lie to see what they cam get away with and then see what actually needs to be delivered in the next years only to still have a boring game
I mean, everything they showed in the trailer is in NMS right now, and it's pretty clearly in the same engine.
With No Man's Sky, it was a [relatively] unknown studio making some pretty massive claims and then showing what turned out to be pretty exaggerated footage to sell it. There's no getting around the fact that they over promised and under delivered, to say the least.
But this is different. They have done everything they're saying and showing is in this new game now, it's in NMS right now, you can go play it and do all the same things but with a scifi flavour instead of fantasy. I'm not sure where people's doubts are coming from.
Whether or not it will be good is subjective, there are still people who don't like NMS' gameplay loop and that's fine it's not for everyone. But the features are there.
I think that the reviewer is missing the point that this is still just no man's sky with a few tweaks and a different set of inputs. I look at this and the bones of no man's sky are plain to me, the flesh there to see, just... tweaked.
It's fair to expect that all the lessons learned from no man's sky will probably be applied here.
Wah. Stop putting up with crunch and make something artistic for once, instead of the next annual COD w/ season pass and BR mode.
I laughed when Chris Judge said that and he's damn right. Sales =/= good game unless you're a suit or investor, and surprise, I don't give a shit what someone who's probably never played a video game thinks makes a good game (it's not battlepasses, skinner boxes, and FOMO).
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