Seems about right. They don’t have a complete monopoly and the industry seems to be making most of their money off micro-transactions these days instead of sales, something valve takes no cut of outside there own games. Meanwhile apple and google do have monopolies and take a cut of micro-transactions which accounts for there significantly larger revenue.
The really impressive thing about Valve is the amount of revenue they make with a relatively small head count. They have about 1/10 the number of employees as EA.
I guess this is estimated revenue through game sales, otherwise i’d think activision-blizzard(candy crush) and valve(steam cut, dota and cs micro transactions, steam market) would be higher.
And of course MS has an interest to undervalue some companies compared to sony and nintendo
Being a marketplace for other people’s games would probably be classified as a different type of income, specially if steam sells software that’s not games (which it does).
I’ll grant that a looot of valve’s revenue is from marketplace & steam store, and sure they sell other products but it’s a drop in the bucket vs gaming. It’s effectively a service for gamers. It’s probably not considered gaming revenue for accounting/internal politics reasons.
I would wager that if it were possible to, you’d be able to link a vast majority of valve’s revenue to the purpose of gaming. Reality vs financial reality?
According to Wikipedia, Steam made over 3 billion in 2017, but they also earn from microtransactions primarily in Dota 2 and CS:GO, which continue to be some of the most played games on Steam.
But how could Valve have made $6.5b off of their own games? They haven’t released anything in yonks have they?! Plus EA have the gacha-fication of FIFA/every other sports game franchise they own with Ultimate Team, etc.
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